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Behemoth Enemies ° What's the weakness?

Behemoth Enemies, known as Super-Beasts (超獣 Chōjū) in the Japanese Version, are a type of enemy introduced in version 11.5 and chiefly encountered in the Behemoth Culling stages. Every Behemoth has at least one immunity (most commonly to Surges), and most also possess multi-hit, Long Distance, or both.
The only ability to specifically affect them is Behemoth Slayer. Associated units will inflict more damage against them, take less damage and have a set chance to dodge their attacks.
Like Colossal, Behemoth always overlaps with one of the standard enemy types. Design-wise, Behemoths tend to be more feral or monstrous-looking compared to any other variants.
THE FOLIVOREAN ejects spikes from its tail in the same way as Nargacuga.
Casaurian Darkjo is the Yian Garuga to Casaurian Ahirujo's Yian Kut-Ku, having black feathers, bigger frills and poisonous attacks.
Angelic Beast Rajakong's name, horns and electrical attack reference Rajang.
Formicidaean Ariant's swollen abdomen mirrors Altaroth, insectoid monsters that absorb food and resources into their sac-like abdomens.
Most Behemoths' Japanese names include a title with the format "Super X Beast" (超X獣 Chō Xjū), where X is a prefix related to the enemy in question:
Ultima Beast Naala: Super Ancient Beast (超古獣 Chō Kojū)
Casaurian Ahirujo: Super Bird-Beast (超鳥獣 Chō Chōjū)
Pterowl Hazuku: Super Dragon-Beast (超竜獣 Chō Ryūjū)
Crustaceous Scissorex: Super Shell-Beast (超甲獣 Chō Kōjū)
THE FOLIVOREAN: Super Thorn-Beast (超刺獣 Chō Togejū)
Casaurian Darkjo: Super Dark Beast (超闇獣 Chō Yamijū)
Angelic Beast Rajakong: Super Heavenly Beast (超天獣 Chō Tenjū)
Formicidaean Ariant: Super Explosive Beast (超爆獣 Chō Bakujū Arianto)
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